QA Engineer
I have been working as a QA Engineer since the year 2020. I have been part of several projects since then.
My biggest expertise is in testing the console versions of video games - mainly complinace testing. Other than that I am skilled in bug tracking, creating testplans, creating and maintaining documentation and leading smaller QA teams. I also enjoy investigating issues with low-reproduction rate and finding the cause.
Thanks to my experience in game development I have a strong understanding of the process of making a video game and I am able to efficiently communicate with other departments in the studio.
Games I have worked on
Platforms: PS4, Ninendo Switch, iOS devices
Testing the console and mobile version of the game.
Platforms: PS4/PS5, Xbox One/Xbox Series, Microsoft Store PC version
Testing the console version of the game, including compliance testing for all platforms.
Platforms: PS4, Xbox One
Succesfully helping the developers in finding the cause of several hard to reproduce issues with high impact on the player base. Compliance testing for both paltforms.
Platforms: PS5, Xbox Series, PC
Testing the console version of the game, including compliance testing. Testing online co-op mode. Creating and maintatining testplans and documentation.
Platforms: PS4, Xbox One, Nintendo Switch
Leading the QA team as a QA owner. Testing the console version of the game that was ported from one engine to another. Compliance testing. Creating and maintaining testplans and documentation.
Platforms: PS4/PS5, Xbox One/Xbox Series, Nintendo Switch
Testing the console version of the game, including compliance testing. Maintaining testplans.
Platforms: PS4/PS5, Oculus, PC
Testing the console and PC versions of the game, including compliance testing. Creating and maintaining testplans and documentation. Leading the QA team as a QA owner.